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 Aardwolf Continents have arrived - new world layout. 
 
 The continent system is now in the game. There are a lot of changes that come with this, but the most important ones are: 
-  Midgaard is gone. The new main city is called Aylor. Development
     of this was led by Delight with help from many other people.
 
 -  ALL of your speedwalks will need updating. Most of them can
     be found in 'help contsw'.
 
 -  The Aardwolf world is now almost completely circular. On a continent,
     run far enough in the same direction and you'll end up the same
     place, assuming you didn't run into an area.
 
 -  On the continents, you can use the 'coordinates' command to
     see where you are.
 
 -  For those with mccp, on the continents you can use 'bigmap', this
     command is one of my favorite changes of the whole thing.
 
 -  All space type areas had been moved to a space 'continent' called
     Vidblain. Due do a nearby black hole teleportation magic is,
     hmm, weird there.
 
 -  Typing 'help continents' gives a little background on each of the
     new continent areas.
 
  
  
For an example of the Aardwolf continent bigmap, try:
 
Mesolar
 
 
  
The following areas no longer egxist: 
 
     Lenny's House 
     Moria 
     Rivers, Streams & Creeks 
     Juargan 
     Sewers 
     The Eastern Roads & Dragon Sea 
     The Forest of Hoan Dor 
     The Holy Grove 
     The Southern Roads 
     The Town of Ofcol 
     The Western Continenent 
     The Western Roads 
 
 
 
 Date Posted - 07.30.2006 
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