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 Aardwolf Progress Update 21MAR04 
- The group channel has been converted to the new system. Usual changes
  apply (longer history, history in colorset, etc). You can now also turn
  the channel on/off. 
 
- Level 190-199 and 200+ have been separated as PK ranges. You cannot
  attack levels 190-199 if you were level 200+. 
 
- Revenge is now mud-wide. This includes some pretty big changes in how
  revenge worked. When revenge applied to PK rooms only it  did not set
  the flag for someone that you could already kill in a PK room as it
  was pointless. Now that it is mud-wide, it will be set on anyone that
  tries to PK you, or helps a mob you are fighting, regardless of level.
  There was some confusion during testing on this, so to be clear -
  initiating a regular PK fight now also triggers revenge. If you
  attack someone, you'd better mean it, because they can hunt you mud
  wide for as long as the revenge lasts. 
 
- Fixed the use of $ on clan and gclan channels. Also fixed the
  problem with the $ being in an object name on auction. 
 
- You can now rauction breastplates that have been imbued. Donated flag
  will have no affect. 
 
- When a newbie creates on Aardwolf, they will only get to the
  'customize?' option if they select that they are an experienced Aardwolf
  player, otherwise, the defaults are probably the best option for them. 
 
- Fixed the 'nochannel' problem when people talk on the same channel
  several times in a row. It is only supposed to kick in if they say
  exactly the same thing. 
 
- There is now a CMAZE flag displayed when using 'look' and 'exits' that
  is similar to the PK flag.  
 
- There is now a max number of decoys per game as well as max number of
  decoys you can have active. The current max is set to 5.  
 
- Using "wear all" will now equip a trivia sleeping bag if you have
  one. 
 
- Typing clandonate or clanqpdonate without any arguments will show the
  amount of gold/qp you have donated so far. 
 
- Added a 'fully healed' msg to regeneration. 
 
- The lag time on strangle with a target that is not in the room has
  been increased. Date Posted - 03.21.2004 
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